Required HPS Game: Campaign Waterloo

Tournament Moderator: Al Kling

Battle Team Leaders: Todd Schmidgall(LGA) & Ed Blackburn(Coalition)

Waterloo Opponent Teams

LGA Battle Teams Coalition Battle Teams Game 1 Game 2 Total Points
Art Ozols/Todd Schmidgall Vladimir Repnin/Mike Stefanowicz
Fabio Fogato/David Andrews Ed Blackburn/Jim Hall
Pete Russo/Mike Peccolo Bill Cann/Mark Jones
Karol Toth/Robert Noftz Eltjo Verweij/Scott Clawson
Jose Esteban/Mark Oakford Celemanka Noftz/JA"Trane"Baredo


The purpose of this tournament is to provide a registered TWS event in which players can gather and engage each other in entertaining combat. It is intended to be a fun way for members to interact, meet other members who they may never have met, and strengthen the bonds between the members across our society. Members participating in this tournament are to conduct themselves with honor at all times, remaining respectful of their opponents and abiding by the rules outlined here in. This tournament is intended to be a fun, social event of learning and interaction among the fine officers that we have in the TWS.


Waterloo Historical
Scenario: 037.waterloo_h.scn
52 Turns

The Battle of Waterloo (historical setup) - June 18, 1815 - (Large scenario) - This scenario recreates the historical situation at the Battle of Waterloo. Napoleon will attack Wellington's position near Mont St. Jean. Both armies nearly equal in strength with just under 70,000 men. Some of Blucher's Prussians will begin arriving later in the afternoon.


This tournament is designed to compare the skills of the French Members versus the skills of the Coalition Members. The tournament will consist of a single round of play of the Waterloo Scenario that will be played by a two member team as a simultanoeus, mirror matched games. This means that each team of members will play both sides in the engagement. The team scoring the highest combined total points from both games will be the winners of the combined battles. It is intended that this mirror matching process will eliminate any possible advantage, real or perceived, that one side might have over another in any particular scenario. The total points of all battles played will be tallied for both sides to determine whether the French Army, or the Coalition Army, are declared the overall winners of this tournament.

The Battle Teams consist of Two Coalition or Two French Members who can form their own battle teams and those not teamed up will be paired up by their Army Commander. Members can choose to play either Optional Rules or Embedded Rules and matched against those using the the same rules. Please note there is only one division in the tournament playing either embedded or optional rules.

Battle teams opponents will be matched by the two Army Commanders with the intent to match up battle skills. The proposed list of matched teams will be reviewed by the Tournament Moderators to insure the opponents have similar battle skills.

The Optional Rules are designed for players who prefer to let the limitations of the game engine be the primary restriction as to what can, and cannot, be tactically accomplished within a game. The Waterloo Tournament will use optional rules only, and will not incorporate any additional house rules.

The Embedded Melee Rules is designed for players who prefer limited restrictions on what the game engine will allow, but wish to avoid the incorporation of numerous house rules in their play. The battles played in this division will use the AON2014 Rules (an updated version of the old MOEIV Rules) in addition to the optional rules that are inherent to the game engine.


All members completing a minamum of 20 turns of both scenarios in their mirror matched games will receive a Tournament Ribbon as depicted below, regardless of whether they win or lose either, or both of their engagements:

The team members who emerge victorious in the Waterloo Tournament and each member of the victorious army (i.e. LGA or Coalition), will receive Medals for their fine achievements as depicted below:

Only 1 will be awarded...
Which Army will it be?


Each game match must reach a minimum of 20 turns to count as a completed game.

Each of the two mirror matched battles between opponents shall be registered individually for Officer Record purposes. For tournament purposes, the score of the first battle will be subtracted from the score of the second battle. The officer with the highest absolute value scored will be the winner of the 2015 Waterloo Tournament. As an example, lets say that Player 1 scores +1,000 VPS while playing the French side, and -1,000 VPS while playing the Coalition side. This would mean that he decisively won both of his engagements, assuming that a positive score for the French and a negative score for the Coalition are Major Victories. His total score would then be Abs[1000-(-1000)] = 2,000 VPS. If this is the highest total number of points earned in a particular division, that officer will be awarded the Tournament Medal for the division in which he participated.

The army that scores the Most Major Victories will win the Army Championship Medal for the 2015 Waterloo Tournament. (Should there be a tie Minor Victories will also be used to establish what army was victorious.)


Begins: March 21, 2015 Ends: September 30, 2015


The Tournament Moderators will act as an arbitrators in those situations where the opponents cannot agree, or where a rule requires interpretation. All decisions rendered by the Tournament Moderators in such instances will be final and binding to all parties.